PixelManta is my studio name and online handle, and I strive to make unique, memorable games.
Games with heart, with thought-provoking narrative and elusive takes on game mechanics that will stay the conversation for years to come. Marcus Clarke is my real-life name, and I come from years of professional game design experience in established studios for games published by Sega, Sony, Apple, Games Workshop and 2K. It feels weird writing this way about myself, but who else is going to sell yourself as well as you.
I’ve also done a little content creation - so feel free to follow my antics, and the development of any of my games, at any of the links below: